two recent (freely available) reads:

Olston, C. and Chi, E. H. (2003).
ScentTrails: Integrating Browsing and Searching on the Web.
ACM Transaction on Computer-Human Interaction.

from UIR @ PARC: Publications By Chi, Ed H.

and

What's Happening?: Promoting Community Awareness Through Opportunistic Peripheral Interfaces (ResearchIndex)

CS547 Human-Computer Interaction Seminar (videos!), available via:
Stanford Online
linked to these before, but they are all together in one place now - the MURL Archives - which goes right back to:
11/6/1998
Toward Affective Interfaces
Rosalind Picard (MIT Media Laboratory)

Aaron Marcus, John Armitage, Volker Frank, Edward Guttman -- Globalization of User-Interface Design for the Web - pretty old, but interesting nonetheless

two interesting reads:

The Power Of Design IDEO redefined good design by creating experiences, not just products. Now it's changing the way companies innovate

also staring IDEO
Live from Your Office! It's ... ...the company talk show! If you're looking for lessons to help your company compete or to put your career in gear, just sit down on the couch next to our genial host and learn how to talk your way to the top!


blogger comments and posting via email

Face lift or make-over - i can't decide

New features are welcome, a long time comming if you ask me
Interface will take some getting used to though

(this is just a test really)



Apeer is the Thesis Project of Chad Thornton - which is very closely related to my research!

want some great ideas and sources of insperation from John Thackara ? sign up for the Doors of Perception:Mailinglist



lovely image from the Tom Phillips web site


Computer-Supported Cooperative Work - Full text Edited by Michel Beaudouin-Lafon

interLiving - Interactive Thread "INTERACTIVE THREAD is a collection of participatory design methods from a variety of disciplines that span the design process: finding out about users, generating new ideas, and selecting and implementing a design.

Each card describes a specific technique and general instructions, with a design exercise and workspace on the back. The cards can be used individually or in sequence and can be learned quickly and adopted by diverse design teams."